Game optimization suggestions

  • Well, that doesn't get us anywhere. Of course you can do a lot. But the game still has to be fun. If you remove too many trees, there will be 0 fire spread.

    So again: If you see buildings where there is too much detail, or too many lights, fire, ... whatever... just send a screenshot here and we'll take a look at it. Just writing randomly and generally won't get us anywhere :)

  • Could you please lower the flashing frequency of the fire truck with flashing lights next to Linzing Station 3, as it consumes a lot of GPU usage? Also, for the vehicle with flashing lights at the airport on the test version of the map, please remove the flashing lights as well, since it also increases GPU usage.

  • Well, that doesn't get us anywhere. Of course you can do a lot. But the game still has to be fun. If you remove too many trees, there will be 0 fire spread.

    So again: If you see buildings where there is too much detail, or too many lights, fire, ... whatever... just send a screenshot here and we'll take a look at it. Just writing randomly and generally won't get us anywhere :)

    Could you please lower the flashing frequency of the fire truck with flashing lights next to Linzing Station 3, as it consumes a lot of GPU usage? Also, for the vehicle with flashing lights at the airport on the test version of the map, please remove the flashing lights as well, since it also increases GPU usage.



  • Have you tried lowered your graphics as i personally want to keep those features as it make the map alive

    Edit: Like if your low end pc can handle high graphic setting and a bunch of emergency lights flashing then like no reason to remove stuff

    I’ve tried and tested—having too many burning items can cause lag, and removing smaller ones can help optimize performance.

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